June's Journey: Hidden Objects
Time Rush Scene Shift- 45 minutes; 11 energy per play; 14 plays per scene; 154 energy per scene
Scene 1- Vol. 3, Chapter 20 - On the Run » 849. Entertainment Lounge
https://www.gamersunite.com/scenes/849-entertainment-lounge
Scene 2- Vol. 6, Chapter 4 - Lost Treasure » 1244. Children's Bedroom
https://www.gamersunite.com/scenes/1244-children-s-bedroom
Scene 3- Vol. 1, Chapter 89 - Virginia's Voyage » 444. Estate Study
https://www.gamersunite.com/scenes/444-estate-study
Scene 4- Vol. 6, Chapter 19 - Dolly and Monica » 1317. Outside the Biker Bar
https://www.gamersunite.com/scenes/1317-outside-the-biker-bar
Scene 5- Vol. 5, Chapter 8 - On the Right Track » 1087. The Agency Office
https://www.gamersunite.com/scenes/1087-the-agency-office
Scene 6- Vol. 1, Chapter 6 - Finding Virginia » 28. Waterfall
https://www.gamersunite.com/scenes/28-waterfall
Scene 7- Vol. 4, Chapter 9 - The White Cat » 916. Chateau Reception Hall
https://www.gamersunite.com/scenes/916-chateau-reception-hall
Scene 8- Vol. 6, Chapter 50 - Murder, He Wrote » 1475. Boat Deck
https://www.gamersunite.com/scenes/1475-boat-deck
Comment found on June's Journey: Hidden Objects: April 1, 2024
Oh, Wooga! Two 45 minute Time Rushes in a Club Mysteries week is an abysmal decision. I actually enjoy Time Rush, but just the 30 minute version. I’ll play it leisurely and abandon it before time runs out. Just don’t have the game energy. Plus i don’t think my team needs DL points.
Comment found on June's Journey: Hidden Objects: TIME RUSH Scene Shift 1...
TIME RUSH Scene Shift 29 Jan - 1 Feb 2024, 30 min of play in 47-hr window, 45 seconds per round. 11 energy per round, 14 rounds per scene, 154 energy per scene
Comment found on June's Journey: Hidden Objects: TIME RUSH Scene Shift 29...
TIME RUSH Scene Shift, 25-27 Dec 2023, 45 min of play in 47-hr window, 45 seconds per round.
11 energy per round, 22 rounds per scene, 264 energy per scene.
Please do not erase English. Add other languages after English, separated by space and “/”.
Veuillez ne pas effacer l'anglais. Ajoutez d'autres langues après lui-séparées par un espace et «/».
No borre el inglés. Agregue otros idiomas después-separados por espacio y "/".
Пожалуйста-не стирайте английский. Добавьте после него другие языки-разделив их пробелом и «/».
Wis alsjeblieft geen Engels. Voeg erachter nog andere talen toe-gescheiden door een spatie en "/
Si prega di non cancellare l'inglese. Aggiungi altre lingue dopo di essa-separate da spazio e "/".
Proszę nie wymazywać angielskiego. Dodaj po nim inne języki-oddzielając je spacją i „/”.
请不要删除英语。在其后添加其他语言,以空格和“ /”分隔。
Scene 1: V4-Ch4-Sc#893 https://www.gamersunite.com/scenes/893-chicago-docks
Scene 2: V2-Ch44-Sc#717 https://www.gamersunite.com/scenes/717-medical-office
Scene 3: V3-Ch7-Sc#785 https://www.gamersunite.com/scenes/785-yuen-s-tea-house
Scene 4: V6-Ch37-Sc#1406 https://www.gamersunite.com/scenes/1406-tangier-racetrack
Scene 5: V5-Ch14-Sc#1119 https://www.gamersunite.com/scenes/1119-insurance-filing-room
Scene 6: V7-Ch24-Sc#1593 https://www.gamersunite.com/scenes/1593-rainforest-path
Scene 7: V2-Ch26-Sc#629 https://www.gamersunite.com/scenes/629-elma-s-cabin
Scene 8: V7-Ch12-Sc#1534 https://www.gamersunite.com/scenes/1534-slaughterhouse
Scene 9: V5-Ch5-Sc#1075 https://www.gamersunite.com/scenes/1075-dilapidated-house-l-a
Scene 10: V2-Ch43-Sc#712 https://www.gamersunite.com/scenes/712-dress-boutique
Thanks to JJ Official Spoilers Allowed
Thanks, Nancy, I forgot to post this earlier. And busy with family festivities that I didn't double check.
Comment found on June's Journey: Hidden Objects: Time Rush Scene Shift beginning...
Time Rush Scene Shift- 45 minutes; 11 energy per play; 14 plays per scene; 154 energy per scene
Scene 1- Vol. 4, Ch. 4 - Hostile Negotiations » 893. Chicago Docks
https://www.gamersunite.com/scenes/893-chicago-docks
Scene 2- Vol. 2, Ch. 44 - Falling Apart » 717. Medical Office
https://www.gamersunite.com/scenes/717-medical-office
Scene 3- Vol. 3, Ch. 7 - The Missing Monkey » 785. Yuen's Tea House
https://www.gamersunite.com/scenes/785-yuen-s-tea-house
Scene 4- Vol. 6, Ch. 37 - End of the Road » 1406. Tangier Racetrack
https://www.gamersunite.com/scenes/1406-tangier-racetrack
Scene 5- Vol. 5, Ch. 14 - No Smoke Without Fire » 1119. Insurance Filing Room
https://www.gamersunite.com/scenes/1119-insurance-filing-room
Scene 6- Vol. 7, Ch. 24 - The Morning After » 1593. Rainforest Path
https://www.gamersunite.com/scenes/1593-rainforest-path
Scene 7- Vol. 2, Ch. 26 - A Grand Getaway » 629. Elma's Cabin
https://www.gamersunite.com/scenes/629-elma-s-cabin
Scene 8- Vol. 7, Ch. 12 - Poker Face » 1534. Slaughterhouse
https://www.gamersunite.com/scenes/1534-slaughterhouse
Comment found on June's Journey: Hidden Objects: Time Rush Scene Shift beginning...
Angeliki. I am not completely certain, my "Tap to Skip" works fine, so I do not see the "Hint Bonus" score that you are referring to. What I do know is that when playing regular scenes, using a hint lowers the score. As for competitions, I do not think that using "competition hints" lowers the score in the same way as it does for regular scenes. Saving time in the competitions seems to increase scores, so using competition hints to save time seems to increase, not decrease the overall score. I tend to use very few competition hints in Time Rush(TR), but use numerous competition hints in Spot the Difference(STD) and my scores can occasionally exceed 1,000,000 in a 45min STD.
Whether it be TR or STD, using competition hints to save time will increase your score.
Comment found on June's Journey: Hidden Objects: Are we supposed to avoid...
Time Rush Scene Shift - 30 minutes; 10 energy per play; 14 plays per scene; 140 energy per scene
Scene 1- Vol. 4, Ch. 21 - Love and Duty » 977. Elmas' Rental House
https://www.gamersunite.com/scenes/977-elmas-rental-house
Scene 2- Vol. 2, Ch. 26 - A Grand Getaway » 626. Museum Cafe
https://www.gamersunite.com/scenes/626-museum-cafe
Scene 3- Vol. 1, Chapter 92 - Painting Houses » 456. Lawyer's Office
https://www.gamersunite.com/scenes/456-lawyer-s-office
Scene 4- Vol. 7, Ch. 7 - Bøksun Blues » 1509. Graveyard Gates
https://www.gamersunite.com/scenes/1509-graveyard-gates
Scene 5- Vol. 2, Ch. 50 - Until Next Time » 748. Library
https://www.gamersunite.com/scenes/748-library
Scene 6- Vol. 7, Ch. 10 - True Justice » 1524. Outside Boksun
https://www.gamersunite.com/scenes/1524-outside-boksun
Comment found on June's Journey: Hidden Objects: Is there any Comp info...
Ms Tearius, am I the only one having an issue, or did this Time Rush get taken down? When I click on my Calendar icon, it says "New Competition Coming Soon" yet in the Chat Room it says one of my teammates has started the Competition. I'm confused!
Comment found on June's Journey: Hidden Objects: TIME RUSH Scene Shift 18...
@JJ Buggy. I am intrigued by your question. Not sure I have a definitive answer as ribbons (I believe 20) seem to come in every few rounds of play. I have notes of some of my recent comp play, so I tried to tabulate the results. I see no real difference (or very minimal difference) in ribbon rate between Time Rush and Spot the Diff. or length of the event. In an average sense, ribbons seem to come in roughly 6.5 per round of play (13 ribbons per round in Bonanza mode). I do not know if the rate escalates as you progress, there is some indication that it may, but I only have a limited range of my results. I am basing my info solely on my scores and ribbons obtained. I have data ranging from 44-92 rounds. I have jumbled all the results together, mixing results for both TR and STD and 30 and 45 min event lengths, but I really do not see any great differences between the events. I am relatively confident in my information and note taking.
Here is a sampling from my notes for non-Bonanza events in the format of
rounds of play ":" ribbons
44:260
47:280, 47:290
49:310
51:320
53:320
54:320, 54:340
55:340
56:360
57:360
58:360
59:380
60:380
63:420
66:400
69:420
70:440
71:420
74:460
75:460
77:480
79:480, 79:500
84:520, 84:540
85:560
86:560
87:540
92:620
Comment found on June's Journey: Hidden Objects: At what intervals are ribbons...