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Final Outpost by Sam Clothier

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App Details
  • Price: Free
  • Genre(s): Games, Simulation, Strategy
  • Version: 1.2.8
  • Release Date: February 28, 2020
  • Description:

    GAME OVERVIEW
    Build your outpost. Manage your citizens. Craft tools and weapons. Survive the zombie apocalypse.

    As the leader of one of the last remnants of civilization, you must manage your citizens, use resources to expand your outpost, and protect your citizens from both starvation and zombies.

    In the face of this great challenge, you are given control over the construction of new buildings for your citizens to live and work in. Striking the right balance of building types is critical to maintaining the resource stockpiles so valuable to your citizens. Equip your workforce with the right tools for the job as the needs of your Outpost are shaped by its growth. Craft weapons to protect and defend your Outpost from zombies that wander too close...

    Top-100 strategy game in 110+ countries worldwide!

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    ==BUILD==
    Improve your base over time to shelter your citizens from the outside world, and stockpile resources to save as many lives as possible.

    ==MANAGE==
    Lead your citizens into a new age of prosperity by assigning them the right jobs, including farmers and guards.

    ==CRAFT==
    Give your citizens the tools they need to survive. Build a workshop to unlock advanced crafting and create weaponry to fend off the dead.

    ==SURVIVE==
    Combat famine and the dead by perfecting your long-term strategic balance of management, research, building and crafting.

    GAME FEATURES
    • Strategically manage your citizens between civilian and armed roles
    • Scavenge, hunt, farm, and mine to gather resources
    • Smith, forge, fight, and shoot to defend your walls
    • Building & crafting progression systems
    • Food/starvation system
    • Different zombie types
    • Time control
    • Realistic day/night cycle
    • Minimalist UI
    • Pixel art graphics
    • Seasons
    • And much more...

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    Send your feedback and bug reports to [email protected]

    Instagram - instagram.com/finaloutpost/
    YouTube - youtube.com/c/finaloutpost
    Discord - discord.com/invite/dn96Jxj

    https://linktr.ee/finaloutpost
    https://linktr.ee/exabytegames

  • Last Updated:
  • Release Notes:

    ==NEW IN 1.2.7==
    • You can now name your Outpost when it is created!
    • See new detailed information about your save-game in the main menu
    • You can now delete your save from the main menu
    • Watch hordes drift past your Outpost with completely reworked paths
    • Added an alert when walls get dangerously low on health
    • New indicator when zombies are alerted by noise
    • Added indicator for when snipers have no ammo available
    • Tactical menu now has a connecting screen
    • Added an event notification for when you lose tools due to the death of a citizen

    ==CHANGES==
    • Granary now requires base level 3
    • Improved path for citizens exiting your Outpost
    • Completed Spanish translation and improved translations for other languages
    • Updated layout of the save menu and settings menu
    • iPhone X/11/12 home button behaviour has been improved
    • Rubble menu now closes automatically when rubble is 100% cleared
    • Time/resources information is now easier to read
    • Reduced duration of damage indicators
    • Tutorial skip button fades in rather than enlarging
    • Tutorial dig animation is now slightly faster
    • Updated scavenger job description
    • More currency symbols are now supported
    • Improved horizontal alignment for resource consumption indicator when starting the construction of a building

    ==BALANCE==
    • Added chance for snipers to miss (5%)
    • Added chance for critical hit from bullets (5%)
    • Snipers now prioritise lower-quality bullets if shooting at small zombies
    • Snipers now prioritise positioning on towers over walls
    • Decreased bullet damage for each quality (now 10, 40 and 80)
    • Reduced blacksmith bullet production cap for medium and high-quality bullets
    • Knife fighters hit zombies with variable effectiveness
    • Increased the number of zombies across days
    • Base level 8 and 9 do not have any additional meat capacity
    • Meat consumption is now 0.5/citizen/hr (up from 0.25/citizen/hr)
    • Hunters gather 5 meat per trip (up from 4)

    ==FIXES==
    • Wall health no longer resets occasionally
    • Knife fighters do not freeze under certain conditions
    • All job types should now work according to their expected schedules, even when zombies have been damaging your walls all day
    • Wall is now always level 1 after clearing rubble

    ==1.2.8 CHANGES==
    • Fixed incorrect saving whilst your Outpost walls are destroyed

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    [email protected]

    linktr.ee/finaloutpost
    linktr.ee/exabytegames