June's Journey: Hidden Objects
Volume 9, Chapter 13, Scene 2040 - Plum House Guest Room
(1st clue) framed photograph /
(2nd clue) blankets /
arrow /
ashtray /
baroque ornament /
bell /
birdhouse /
book /
bucket /
butterfly /
calendar /
candle /
cane /
cat /
clipboard /
clock /
coin purse /
crack /
crown /
curtain tieback /
cushion /
diamond pattern /
easel /
electric fan/
elephant /
envelope /
feather duster /
flowers /
flyswatter /
glasses /
glove /
grapes /
hair dryer /
hairbrush /
hand fan /
handkerchief /
hangers /
hat /
hatbox /
headband /
hip flask /
horse /
inkwell /
jewelry box /
keys /
laurel wreath /
letter M /
lion /
magnifying glass /
mirror /
paper bag /
pearls /
perfume /
pitcher /
portrait case /
potted plant /
pouch /
ribbon /
Roman three ("III") /
rose /
rubies /
satchel /
scratches /
scroll /
seashell /
shoehorn /
shoes /
sleep mask /
sock /
star /
sun /
suspenders /
tassel /
thermometer /
umbrella /
wings /
yarn /
!PLEASE DO NOT ERASE. Other languages may be added after English, separated with space and “/”.
Comment found on 2040. Plum House Guest Room
Volume 9, Chapter 13, Scene 2039 - Plum House Foyer
(1st clue) ring of salt /
(2nd clue) Tippy and Hazel /
bangles /
beads /
books /
bow /
briefcase /
broom /
brush /
candies /
cane /
cigarette pack /
coat rack /
coins /
comb /
crack /
crown /
diamond pattern /
dustpan /
electrical outlets /
envelope /
feather /
feather duster /
flyswatter /
glasses /
glove /
hand bell /
hand fan/
handbag /
handkerchief /
hanger /
hat /
hinge /
hip flask /
horse /
hourglass /
key /
laurels /
letter X /
lighter /
lipstick /
macrame /
magnifying glass /
matches /
measuring tape /
necktie /
newspaper /
number eight ("8") /
omega /
pen /
perfume /
pigeon /
pinecone /
playing card /
pocket watch /
portrait /
portrait case /
pouch /
Roman six ("VI") /
scarf /
scroll /
seahorse /
shoe /
shoehorn /
sock /
spool /
star /
sun /
switch /
telephone /
thermometer /
tobacco pipe /
treble clef /
umbrella /
watering can /
wave pattern/
yarn /
!PLEASE DO NOT ERASE. Other languages may be added after English, separated with space and “/”.
Comment found on 2039. Plum House Foyer
Same Day Payday Loans: A Great Option for Loans
When faced with unforeseen financial difficulties, salaried folks can greatly benefit from the availability of same day payday loans online. Today's online loan lenders don't care where security is placed or if borrowers don't want to give their personal information, as long as they are employed full-time, make a decent monthly income, and have some expenses and debts to pay off. These debtors can thus obtain the funds they require at the last minute without incurring needless risks. Once the borrowers have filled out the loan application, they click the submit button. Therefore, the process starts. Getting the required money is simple and quick.
Same day payday loans are issued using a similar procedure. However, those with hectic schedules might benefit greatly from same day loans online since they can avoid all the time-consuming procedures while applying. Furthermore, because these loans are by definition unsecured short-term loans; people can obtain last-minute funding in the $100–$1000 range with a suitable two–four week repayment time. Make the most of the sum that you have been given.
The lender does set a somewhat higher interest rate because the prospects do not have to cope with a lot of needless labor. Additionally, no one is upset when borrowers make the most of the money to fulfill their needs and wants. Thus, do everything to get the money right away without needing to take any additional actions for same day funding loans.
When friends and family lend money on the same day, relationships may deteriorate.
Friends and family are a dependable source for same day payday loans for those with poor credit. Often, they are ready to help without asking and in whatever manner they can. Nearly everyone has at some point approached a friend or acquaintance for a loan. Filling up the automobile with gas could cost as little as $20, while fixing a broken transmission could cost $5,000. However, these debts can cause a great deal of stress on relationships if they are not paid back over a long period of time.
Can I Apply For More Than One $300 Cash Loans Online At Once?
Yes, you can apply for more than one $300 fast cash loans online at once, but it's not a good idea because it can lower your credit score. Choose Nueva Cash, a reputable credit broker, to protect your credit instead. We submit applications to several lenders on your behalf so you can look into other choices without having to run several credit checks. This method assists you in locating the ideal loan without negatively impacting your credit score.
Nueva Cash has long offered fast cash loans online to borrowers with poor credit. You can still get approved for cash loans online from Nueva Cash even if you have bad credit as long as you have a valuable item to pledge as collateral. What does Nueva Cash value? Yes, jewelry made of gold and diamonds. However, you are also being defrauded of these same day payday loans. Usually, Nueva Cash will only provide you a tiny portion of your property's true value, up to 25%. If you don't return the loan, including interest, within the specified time frame, you risk losing that device or shiny bauble forever.
If you have nothing that Nueva Cash would accept, it becomes more difficult to receive a payday loan online same day. Payday lenders and car title lenders are often the final resort when it comes to same-day loans for desperate applicants with low income, poor credit, and few assets.
https://nuevacash.com/
Comment found on June's Journey: Hidden Objects: Ireland
Secrets 7Apr2025@06:00 UTC to 14Apr2025 @06:00UTC
“Three’s a Crowd” is a repeat episode from May 2024. There are 2 scenes (both used twice) that were made specifically for this event, so they cannot be found in the regular game scenes. Cost of play is 14 blue energy bolts, 9 if you watch an ad. One blue energy bolt regenerates every 2 minutes until the bar reaches the maximum of 50.
#1: Richmond University /Event Scene 25 /word mode/0 keys => 100 coins
https://www.gamersunite.com/scenes/richmond-university
#2: Student Bar /Vol3-Ch11-Sc#804 /word mode/20 keys => 5 flowers
https://www.gamersunite.com/scenes/804-student-pub
#3: Lecture Hall /Vol5-Ch9-Sc#1093 /silhouette/20 keys => 10 gold bars
https://www.gamersunite.com/scenes/1093-lecture-hall
#4: Sailboat /Vol2-Ch47-Sc#735 /word mode/30 keys => 20 energy bolts
https://www.gamersunite.com/scenes/735-orchid-island-coast
#5: Estate Foyer /Event Scene 26 /word mode/40 keys => 150 coins
https://www.gamersunite.com/scenes/estate-foyer
#6: Piano Bar /Vol2-Ch42-Sc#707 /silhouette/40 keys => 5 flowers
https://www.gamersunite.com/scenes/707-la-ligeia-bar
#7: Clare’s Dorm Room /Vol3-Ch11-Sc#805 /word mode/50 keys => 10 gold bars + 1 small Travels box
https://www.gamersunite.com/scenes/805-virginia-s-room
#8: Campus Grounds /Vol3-Ch12-Sc#810 /word mode/60 keys => 20 energy bolts
https://www.gamersunite.com/scenes/810-outside-the-registrar-s-office
#9: Richmond Dining Hall /Vol1-Ch52-Sc#257 /word mode/60 keys => 150 coins + 1 small Travels box
https://www.gamersunite.com/scenes/257-university-gala
#10: Campus Library /Vol1-Ch4-Sc#17 /silhouette/70 keys => 20 flowers
https://www.gamersunite.com/scenes/17-richmond-library
#11: Picnic in the Park /Vol1-Ch74-Sc#368 /word mode/80 keys => 1 compass
https://www.gamersunite.com/scenes/368-lakeside
#12: College Lawn /Vol1-Ch97-Sc#481 /silhouette/90 keys => 1 blue Starbox
https://www.gamersunite.com/scenes/481-st-prudence-courtyard
#13: Estate Dining Room /Vol2-Ch46-Sc#730 /word mode/90 keys => 1 green Memoirs pack
https://www.gamersunite.com/scenes/730-dining-room
{Story Completion Rewards: Forest Fluffle deco, 3 pink Starboxes, 3 compasses, 1 pink Memoirs pack, and 100 blue energy.
#14: Lecture Hall Vol5-Ch9-Sc#1093 /word mode/0 keys => 1 compass
https://www.gamersunite.com/scenes/1093-lecture-hall
#15: Richmond University /Event Scene 25 /silhouette/90 keys =>15 flowers + 1 medium Travels box
https://www.gamersunite.com/scenes/richmond-university
#16: Piano Bar /Vol2-Ch42-Sc#707 /word mode/100 keys => 200 coins
https://www.gamersunite.com/scenes/707-la-ligeia-bar
#17: Campus Library /Vol1-Ch4-Sc#17 /word mode/110 keys => 20 energy bolts + 20 blue energy
https://www.gamersunite.com/scenes/17-richmond-library
#18: Student Bar /Vol3-Ch11-Sc#804 /silhouette/110 keys => 20 flowers + 1 medium Travels box
https://www.gamersunite.com/scenes/804-student-pub
#19: Sailboat /Vol2-Ch47-Sc#735 /word mode/120 keys => 250 coins
https://www.gamersunite.com/scenes/735-orchid-island-coast
#20: Clare’s Dorm Room /Vol3-Ch11-Sc#805 /word mode/130 keys => 25 blue energy + 1 medium Travels box
https://www.gamersunite.com/scenes/805-virginia-s-room
#21: Estate Foyer /Event Scene 26 /silhouette/140 keys => 1 blue Starbox
https://www.gamersunite.com/scenes/estate-foyer
#22: Campus Grounds /Vol3-Ch12-Sc#810 /word mode/140 keys => 300 coins
https://www.gamersunite.com/scenes/810-outside-the-registrar-s-office
#23: Picnic in the Park /Vol1-Ch74-Sc#368 /word mode/150 keys => 25 flowers
https://www.gamersunite.com/scenes/368-lakeside
#24: College Lawn /Vol1-Ch97-Sc#481 /word mode/160 keys => 1 compass
https://www.gamersunite.com/scenes/481-st-prudence-courtyard
#25: Estate Dining Room /Vol2-Ch46-Sc#730 /silhouette/160 keys => 1 ad skip + 1 medium Travels box
https://www.gamersunite.com/scenes/730-dining-room
#26: Richmond Dining Hall /Vol1-Ch52-Sc#257 /silhouette/160 keys => 1 booster
https://www.gamersunite.com/scenes/257-university-gala
#27: Estate Stables /Vol2-Ch45-Sc#724 /word mode/160 keys => 1 blue Memoirs pack
https://www.gamersunite.com/scenes/724-stables
{Mastery Completion Rewards: Rough Seas deco, 5 pink Starboxes, 4 compasses, 5 ad skip tickets, and 1 purple Memoirs pack
Sources:
ThatSleuthLife https://thatsleuthlife.com/secrets
CrazyJune https://stb.crazyjune.eu/secret/en.html
JJ Leadership Support
Other helpful sites:
Gamers Unite Secrets https://www.gamersunite.com/june-s-journey-hidden-object-mystery-game/scenes?world=secrets
https://www.youtube.com/@Mairusworldofficial
https://www.youtube.com/@Golden_Rabbit
Comment found on June's Journey: Hidden Objects - Secrets Event
I have found that for Club Mysteries the bonus bar will always speed up as you find objects regardless of how fast you find them. For example, let's say you have 10 items to find - the bonus bar will be slow for the first 2 or 3 objects, then speeds up as you find more objects. As you say, it is important to keep that bonus bar, but it is also helpful to objects as quickly as possible, and click on the middle of them, to gain maximum points as this can get you an extra percentile, and possibly save you some badges at the end. And don't forget, the bonus bar goes from x5 to x2 (or maybe even down to x1, not sure), so the faster you find an object the more points you will get.
Ashley - for 1-step sectors and the 1st step in multiple step sectors, I get 11% on the first go, then 12% on each of the next 5 go's (taking the progress to 71%), at which point it introduces new objects, and if you can find them all without losing the bonus bar you will get 15% (or possibly 16%) for each one, allowing you to complete the step in 8 go's. If you are quick on the middle 5 go's you could possibly get 13% for one of them. On a 2nd step of a 2- or 3-step sector you are aiming for 8% progress per go, sometimes 9% if you are quick enough, but you will almost certainly get a few 5%, 6% and 7% go's, just try to keep those to a minimum. I can pretty much always (unless it costs 15 badges per go) complete 2-step sectors within the 300+ (maximum) badges you accumulate. If you do run out of badges for a 2-step sector you usually still have enough time left to go accumulate a few more badges to finish it off before the time runs out. Work out how many more you need and only get that amount so as not to waste time. For 3-step sectors you will always need to spend diamonds to complete the 3rd sector, so consider whether it is worth doing the 3-step sectors. Finally, if you don't have enough active members to get the 2nd clue, consider if it is really worth spending diamonds to complete sectors.
I am a member of Aussie Pride. I'm not Australian, and neither are many others. We always get the 2nd clue, but the 3rd one is out of reach for us. If you are an active member and would like to join a more active team I'm sure you would be most welcome.
Comment found on June's Journey: Hidden Objects: Re - posted my gameplay...
I have been playing for a long time and I had no idea that it was beneficial to find the items from left to right. Thank you for posting this.
Do you know if this is helpful to increase scores and percentages for special events (especially for the 2nd and 3rd clue). It is crazy how many badges it takes to finish those. I always have to waste a bunch of diamonds on that event. I am not a fan of that game! We don’t have enough active members to compete the 110.
Thanks
Comment found on June's Journey: Hidden Objects: Re - posted my gameplay...
June’s Journey tips
My tip for beginners: read the game FAQs in the game setting "help" section. Replay scenes to earn coins to buy high flower value items. Too many low-flower items will cause you to run out of island space. Establish daily bush exchanges with players so you can get compasses, diamonds, energy. Save diamonds to buy the extended energy bar if you want to play more. Make the most out of your starboxes by saving and opening them for Help Wanted tasks. To increase your chances of getting Marvelous prizes every month, save pink boxes to open next month.
The game is a challenge, where you must balance island decoration with story progression. If you run out of space, you must replay scenes to earn coins for high-flower decoration, using them to replace your low-flower decoration on your island. The higher the flower value, the further you can progress.
On flowers:
Flowers can be added to your island in several ways: moving items from storage to island, buying decoration, upgrading buildings, renovating landmarks, and sending Jack's plane on a flower delivery. When you buy decoration, the construction must be complete and the red ribbon removed, before its Flower value will count. Buying decoration of higher Flower value will get you further in the game.
On basic gameplay and game support:
Wooga game company is the developer of June’s Journey, and their website Wooga.com provides answers to many FAQs and customer game support. https://wooga.helpshift.com/a/june-s-journey/?p=web Game support can also be reached within the game by clicking on the game settings (green gear icon) then the “help” button. It is helpful to save your game ID (under the help button or bottom left when game is loading) should you need to contact support for question/ suggestion/ assistance.
On scene scores and coins earned:
Your total score is the highest when you reach the fifth star and is the sum of 4 scores:
1. Base score is 454,000 maximum, for tapping the first 8 objects in order, as written left to right.
2. Accuracy score is 40,000 max for not mis-tapping.
3. Hint score is 40,000 max for not using any hints.
4. Speed score, of course, depends on your speed.
"Perfect" rating is achieved by finding all objects before the bonus bar runs out, without hints or misses, and does not reflect order or speed, other than no lapse of the bonus bar. Highest scores are achieved by having “perfect” rating, plus speed and order (although some player’s speed can overcome the deficiency of not tapping in order). The leaderboard will show your highest score in that scene, compared to other players in your gaming group. Earning the top spot (the red hat) will not give any game bonus/advantage. The base coins you receive are based on your total score: 1 coin for every 10,000 points, so 550,000 gives 55 coins, 610,000 gives 61 coins. "Perfect" rating will give you another 10 coins. All other coins, keys, suitcase prizes (i.e. building materials, diamonds, compasses) are random. Purple suitcases generally (not always) have the most valuable items, then red, then brown.
On stars:
As you play new scenes, you fill stars, which are totaled on your main screen. Each mastered scene gives you 5 stars (25 stars per chapter). They are markers of your game progress and do not decrease in number. As more stars accumulate, more items become available in the store and (in conjunction with compasses) more land can be opened. An easy way to see if you have mastered all scenes is to make sure the star count equals your mastered scene multiplied by 5, plus any stars from unmastered scene.
On the number of hidden objects:
Each star/stage in a scene has a specific number of objects to find. Each star adds 15 more potential objects to find. When filling the first star, you must find 8 objects out of 15 potential hidden objects. When you reach the 2nd star, you must find 10 out of 30 potential objects. At the 3rd star, find 12 out of 45. At the 4th star, find 12 out of 60 objects. At the 5th star, find 12 out of 75 objects. Story clues are always incorporated in the objects to find at the start of the 1st and 4th star.
On Star boxes:
For every scene you master, you receive 4 blue star boxes (called 1-star box) and 1 pink star box (called a 5-star box). You can click on the question mark above them to see what the possibilities and the odds. It is helpful to save some Star boxes so that you have them available when the Help Wanted newspaper tasks ask for them. They also come in handy for extra energy during the Detective Needed timed challenge events to play more and get more keys. If you save pink stars to open at the next monthly collection set, then you will increase your chances of getting the prizes that only come from pink boxes. I save boxes and delay my gratification a little, but I get more benefit out of them. When players reach the developers weekly
On star boosters:
Star Boosters usually come from a 5-star box (pink star box). They have no expiration and will continue to accumulate on the bottom left of your chapter scenes page. Once you activate one, you have 30 minutes to fill your chapter stars twice the normal rate. You also get a full energy bar (either 110 or 150 if you have the extended bar) and all your plays will cost 10 energy instead of 15 (no need to watch video). To use it most efficiently, it's best to have 2-3 new scenes open, a full energy bar, and 1-2 character puzzles, since you'll need to have enough energy for 30 minutes of fast play. Alternatively, if you don’t like zipping through new scenes, just use it for the extra energy, whenever you need it (i.e. during Detectives Needed Challenge for keys or during DL team competitions). Some players like using it on the fifth star to reach the pink star box faster.
On decoration construction time:
The time it takes for each decoration to complete construction is written on the face card in the store. Flower value of each item is given after construction is complete. A common misunderstanding is the designation “old” in the construction time, either on the card or on the timer once the item is placed. It is not “old” but “zero one day” in abbreviation (0 1 day), which means 24 hours.
On compasses:
Compass release is paced by the developers. You have little control over getting them (unless you buy them during special limited-time sales). Instead, focus on advancing your game. Replay mastered scenes and save your coins to buy decor with the greatest number of flowers to progress further in the story. The more you advance the game, the more star boxes and possibly more compasses you’ll get. No room? Place a few things in storage and replace with high flower décor. With this strategy, you should find more space and flexibility on your island.
releases, pink boxes are limited to 5 per week (not counting what is earned through Detectives Needed newspaper tasks or special events).
On selling:
You need to be careful when you sell; sell too much and you'll get into too much flower debt. Be aware you'll only get half the coins back that you paid for it. It's better to store and just replace it with an item with high flower value. But if you are too impatient, like me, this is how I sell. I set my sights on what I want to buy (usually the item with the most possible flowers), say it costs 10,000 coins. I replay until I get at least half those coins, better to be a couple thousand more, 7000 in this example Then I sell items of low-flower value until I meet my goal of 10,000. Then you won't have sold off more flowers than you will get, and you will free up some island space.
On coin/energy production:
The Estate produces 1 coin every 10 minutes, reaching max of 60 after 10 hours. That means 7.5 hours to get 45 coins, minimum of 16.7 hours to get 100, minimum of 36.7 hours to get 220. All other buildings produce 1 coin every 40 minutes, reaching max of 15 after 10 hours. All completed landmarks produce 1 energy every 40 minutes, reaching max of 15 after 10 hours.
On diamonds:
Diamonds (purple gems) are the rarest currency in the game, so save and use them wisely. Some decoration can only be purchased with diamonds. You can also use them to speed up construction, to buy energy, to gift special bushes, to open land when you lack compasses, or to buy the extended energy bar. I recommend that players buy the extended energy bar if they want to play more for the long term. Best ways to earn diamonds are by removing rocks and dead trees from newly opened land plots and by daily exchanging bushes with other players.
On Landmarks (Lighthouse, Chapel, Pirate Ship, Mountain Chateau, and Aviary):
Landmarks are the larger projects on your island that you must renovate (fill the bars) regularly and in return receive flowers. The goal is to encourage players to visit their island daily. The Lighthouse becomes available to renovate on chapter 3. Each landmark has 19 levels to complete, although levels contain more renovation bars with each subsequent landmark. Once you reach 20, you can start renovation on the next landmark immediately (no need to wait 1 day). One landmark must be complete before starting the next. The progression of the landmarks is not related to your progress in the game, but to your daily visit and renovation. If you fill 2 bars daily (by also watching the video), then lighthouse will take about 140 days (4.7 months), chapel 170 days (5.7 months), pirate ship 190 (6.3 months), chateau 228 (5.7 months), aviary 60 days (2.0 months) . You can renovate faster by renovating every 20 hours. At the completion of each landmark, it will start producing energy at the rate of 1 energy every 40 minutes, reaching maximum of 15 in 10 hours. After the aviary is complete, players can continue to earn flowers by hatching birds (starling, seagull, parrot, and goose), which you can name when the bird first hatches, by tapping on the pencil next to the default name. Mr. Talbot has great antics for all the landmarks, and I encourage players to read the renovation tasks for a good chuckle.
On The Chapter Book:
When you go to your scenes list, go to the far left, and look at the brown book That is your chapter book, and shows chapter number and chapter name. When you open that book, you'll see your list of clues from each scene, which will replay the dialogue when you click on them. When your chapter book is open, you can travel very quickly from chapter to chapter, using the numbers and arrow below it (much faster than outside the book).
On the extended energy bar:
It is NOT unlimited energy. Energy can be used up and will still recharge at the same rate of 1 energy every 2 minutes.
You get 450 energy to start, energy that refills to 150 every 5 hours (instead of 110 in 3hr 20 min), and 150 energy (instead of 110) for every character puzzle you complete and every star booster you activate. The extended energy bar costs 799 diamonds and can be found by tapping the plus sign next to your energy count. It will remain a permanent feature of your game. Highly recommended for those who want to play more or need more plays during Detectives Needed Key Challenges or Team Competitions.
On the photo album:
When you open your photo album, there is a green grid-like button at the bottom which will display all the photos in the album. Flip through the pages using left and right side-arrows to see the photos you have completed and the ones that are waiting to be completed, indicated by 7/7 meaning you have collected 7 of the 7 cards. If you have multiple completed sets, you can click on any of those to complete in any order. If you are currently collecting a set, it is highlighted in green and beneath it shows how many cards you already have (i.e. 3/7 means you have 3 of the 7 cards). Photos with a lock mean a photo is available, but you lack the cards to unlock it, yet. Photos with a question mark mean a photo is beyond your level or has not been created/released by the game developers. When you complete a photo puzzle, you will receive a full bar of energy (110 for the original bar or 150 for the extended energy bar) on top of any energy you already have.
On the Storage Ship:
The storage ship becomes available after chapter 5 and storage is unlimited. When items are placed in storage, their flower value will be subtracted from your flower total, such that you will need more flowers to progress. But your level will not fall, meaning you can place storage items on the island to satisfy the flower requirements, level up by exiting storage, and then immediately replace the item into storage without losing progress. This is helpful when you only want to level up one at a time to satisfy the newspaper task. Storage is also very useful when rearranging your island. You can access it by 3 ways: by tapping on the ship, by tapping on any item and selecting the yellow button (icon is an arrow pointing down into a box), and by holding down anywhere on your island until the arrow fills up. You cannot store buildings that generate coins, bushes received as gifts, or obstacles from newly cleared land.
On collecting the seasonal set:
Game beginners start with an introductory set, the Garden Soiree Set. At the beginning of each month, a different set will be available.
On Detectives Needed Challenges (DNC or Key Challenges):
Collect enough keys in the given time by playing scenes and/or completing newspaper cases. After you complete chapter 4, the challenge appears every few days and will appear as a stopwatch on the left hand side of your island to indicate number of keys needed, your progress, the prizes, and whether scenes and/or cases will provide keys. While some, especially advanced players can complete these challenged through normal play, others find it useful to save Star boxes, character puzzles, or starboosters for extra energy and for completion of Help Wanted cases.
Can’t proceed, “See Storage” or “Decorate”
It means you need more Flowers added to your island to proceed. How many more you need is indicated on the main island screen, top right, next to the Flower icon. If you lack enough Flowers in storage items, you can acquire Flowers by buying decoration, renovating a landmark, upgrading a 3x3 building, or sending Jack's plane on a Flower delivery. If you buy decoration, the Flowers will not count until after construction is complete and the red ribbon is removed.
How to stockpile energy for DL competitions:
Energy will only automatically refill up to the 110-energy ceiling, unless you buy the extended energy bar for 799 diamonds, which moves the ceiling to 150 energy. You can always add energy above the energy ceiling by collecting bonus energy when your energy bar is full. Bonus energy can come from star boxes, star boosters, sharing coffee in the lounge, character photo puzzles, and completed landmarks (i.e. lighthouse, chapel, pirate ship, mountain chateau, aviary).
Tips from the lounge can be spent on the tips shop (shopping bag icon bottom left of the cafe). You can use them to buy pink star boxes, upgrade the energy of your drinks, fancy drinks, and characters for your avatar. Star box is only for yourself. Upgrading the drink energy will benefit you and all your teammates who drink your cup. Fancy drinks are just cosmetic and have no game benefit. Avatar character will change your game avatar picture as seen by non-FB friends (FB friends will still see your FB profile picture, unless you specify otherwise in the game settings.) Best game strategy is to upgrade you energy drinks until you reach max of 15, then buy star boxes.
In the lounge café, tap on the shopping bag icon in the lower left corner to enter the tips store, where you can by the following:
Competition hints can be bought singly or in a pack of 5 for convenience of purchase. Each hint can be used for a single hint during Time Rush and Spot the Difference competitions. The advantage is you will not lose time during competition, which may help your score.
Energy upgrades will increase the value of your drink every time you serve and when others accept your drink. Upgrades can only be bought one at a time.
9 to 10 = 10 tips
10 to 11 = 500 tips
11 to 12 = 1,400 tips
12 to 13 = 3,600 tips
13 to 14 = 6,600 tips
14 to 15 = 12,200 tips
This is the best way to help your team.
Fancy drinks can be purchased for cosmetic appearance only. They do not have any game advantage and provide the same energy as your coffee.
Avatar portraits can be purchased to change your profile picture and do not have any game advantage. Once purchased, look for them in your list of avatars by tapping on your profile picture and then the pencil next to your picture. Unless you specify otherwise, FB friends will continue to see your FB profile instead.
Comment found on Gameplay Tips from Ms. Tearius
Volume 8, Chapter 49, Scene 1967 - Bedroom
(1st clue) soup /
(2nd clue) telephone /
abacus /
ashtray /
bathrobe /
bed linens /
bell /
boa /
book /
brush /
calendar /
cane /
cat /
chessboard /
cigarette holder
clock /
coin purse /
comb /
compact mirror /
crown /
curtain tieback /
dead branch /
diamond patch /
doily /
envelopes /
feather duster /
footstool /
fringe /
fruit bowl /
glasses /
glasses case /
grapes /
hand fan /
handbag /
hatbox /
headband /
heart /
hip flask /
hourglass /
jewelry box /
keys /
laurel wreath /
letter H /
magnifying glass /
moon /
napkin holder /
newspaper /
nightcap /
nightgown /
pearls /
perfume /
photo album /
pitcher /
playing cards /
portrait case /
pouch /
radiator /
records /
ribbon /
rose /
rug /
sconce /
sleep mask /
slippers /
stockings /
sun /
swan /
tassel /
teacup /
teapot /
teddy bear /
telescope /
trash can /
typewriter /
vent /
wave pattern /
wings /
!PLEASE DO NOT ERASE. Other languages may be added after English, separated with space and “/”.
Comment found on 1967. Bedroom
Volume 1, Chapter 23 - "Casino Floor" Walkthrough
01. Put coin into the coin slot
02. Pull handle
03. Get egg and open it
04. Spin the Jackpot Wheel
05. Get statue
06. Get casino chips
07. Put chips on #9 of roulette board
08. Put statue on center of roulette wheel
09. Move statue to lower the chandelier
10. Get diamond from the lowered chandelier
11. Use diamond to cut glass on slot machine
12. Turn 1st wheel 2x to get picture of egg
13. Turn 2nd wheel 1x
14. Turn 3rd wheel 2x
15. Get egg and open it
Comment found on "Casino Floor" Walkthrough
Volume 8, Chapter 47, Scene 1960 - Parlor
(1st clue) brandy snifter /
(2nd clue) torn letter /
1925 /
airplane /
arrow /
ashtray /
award /
basket /
bell /
belt /
blinds /
book /
bottle /
bow /
brush /
butterfly /
candelabrum /
cane /
cane sheath /
cat /
chessboard /
cigarettes /
coat rack /
comb /
croissants /
crown /
diamond pattern /
doily /
doll /
dustpan /
easel /
feather duster /
fire poker /
fireguard /
flock of birds /
floor lamp /
glasses /
gloves /
grapes /
handbag /
hatbox /
heart /
horse /
hourglass /
keys /
lacing /
letter S /
lion /
llghter (lighter) /
magnifying glass /
music stand /
necktie /
newspaper /
paper bag /
pearls /
perfume /
photograph /
plaque /
pouch /
Roman seven ("VII") /
rubber stamp /
scarf /
sheet music /
shoehorn /
shoes /
spiral /
stained glass /
star /
statue /
sun /
swan /
tassels /
teapot /
telephone /
umbrella /
violin /
yarn /
!PLEASE DO NOT ERASE. Other languages may be added after English, separated with space and “/”.
Comment found on 1960. Parlor